πŸ§‘πŸΏβ€πŸ’» Solo Projects

CLI Treasure Hunt πŸ”—

Command Line Treasure Hunt

Travel around the game to follow the clues to the answer.

Objectives

  • Navigate a file system using the command line
  • Create, list, and move files and folders

Rules

  • You can only use the command line. Don’t use the Finder or VSCode files or anything like that.
  • Type node clue.js every time you land in a new folder.
  • When you’ve got the answer, keep the secret!
  • Type node clue.js now.

Codewars API πŸ”—

Codewars-Integration

Let’s play with grabbing some data from an API and displaying it on a website. We will be using the the Fetch API to make requests to the Codewars API and the Web Components API to display the data we get back. Let’s go!

Learning Objectives

  • Explain how components are used in web development
  • Adapt an existing web component to show your own data
  • Extend this web component to present more data from the Codewars API
  • Create a new web component that presents data from the Codewars API

Requirements, Steps, and Acceptance Criteria

  1. Open the index.html file in your browser and you should see a basic badge with the CodeYourFuture Codewars rank. The badge is a web component that is defined in the codewars-badge.js file.

  2. Find the js module in the index.html file that links codewars-badge.js. This module defines a new HTML element called <codewars-badge>, which you can now use just like any other HTML element. (This is basically how all HTML elements are defined, it’s just that the browser defines the default ones for us.)

  3. Open the codewars-badge.js file. The badge is defined as a class that extends the HTMLElement class. The connectedCallback method is called when the element is added to the DOM. In this case it runs when the page loads. This callback is where we (a) make the request to the Codewars API and then (b) render the data we get back.

  4. Change the username variable in the codewars-badge.js file to your own Codewars username. Save the file and refresh the page to see your own badge.

  5. Look at this API directly in your browser. It’s just a URL - you can look at it. (Install a JSON viewer extension for your browser if you don’t have one already. This will make it easier to read the data.)

  6. Now try adding some more data to the badge component. There’s lots of other possible data we could display in the badge. Read the Codewars API docs to help you.

  7. Now try creating a new web component that displays some data from a Codewars API. There are several documented Codewars APIs you can play with. Use the codewars-badge.js file as a template for how to define a web component. You can use the index.html file to test your new component.

Remember: keep it simple!

You don’t need to make a full web app. Just make a web component that displays some data from the Codewars API. Explore and get creative. If your component gets complicated, break it down into smaller components and compose them on the page, just as you would do with any other HTML elements.

Acceptance Criteria

  • I have adapted an existing web component to show my own data
  • I have extended this web component to present more data from the Codewars API
  • I have created a new web component that presents data from the Codewars API in my own way
  • I have tested my page with Lighthouse and my Accessibility score is 100
  • I have opened a pull request with my changes to this repo
  • I have explained how components are used in web development, in my own words, in my pull request message

Resources

Fetch APIFetch API is a way for computer programs (like websites) to talk to each other and share information.

Think of Fetch as your new puppy. Send fetch to an API and tell it to fetch you some data. Fetch! Then await your response. Fetch will dash back to you, panting, with the data you requested, or an error if something went wrong. This is your response. Stuff that response into a variable and do whatever you want with it.

=> https://developer.mozilla.org/en-US/docs/Web/API/fetch

This is how your Codewars progress is tracked automatically by CYF. We use the Fetch API to make requests to the Codewars API and then we record your points in the trainee tracker. You could make your own tracker if you wanted to!

Web Component

What is a web component?

If you want HTML to do something that it doesn’t do by default, you can write your own custom HTML element. This is called a web component.

…What is a component?

A component is a reusable, self-contained piece of code. Components are like lego blocks you can build websites with. Most websites are made by “composing” components in this way.

Are all websites built with web components?

Nope! React components are written with React, Twig components are written with Twig, etc. Components are not a specific technology, they are a concept. Everywhere in programming we look to break down our code into small, reusable pieces. Web components are a way to do this with HTML.

CYF Election πŸ”—

Code Your Future JS Core 3 Project

Installation

Clone this repo using the command

git clone https://github.com/CodeYourFuture/cyf-election.git

Introduction

After a recent referendum, London has gained independence from the rest of the UK.
A snap election will be held in a month to decide who will be the leader of the new country.
You have been asked to implement an electronic voting system in javascript which allows the
government to easily register voters into the system, filter out invalid votes and calculate who
the winning candidate is.

The three files you will be working on during this project are the following:

  • election.js - Contains all of the functions required to carry out the election process. From part 2
    onwards this file will be modularised into classes.
  • index.html - Displays the election results. From part 2 onwards this file will also take user input.
  • voters.json - The “real” voter data. This file will not appear until the election occurs at part 3.

In order to make the project more manageable, it has been broken down into three parts. They are outlined below.

  • Part 1: write the functions required to carry out the election process, and allow the results
    with a small amount of sample data to be displayed on a HTML page.
  • Part 2: re-organise the functions into three classes: Voter, Candidate and Election, and improve
    the voter validation process. Allow new voters to be inputted via a HTML page.
  • Part 3 (election time): run the election on a large population stored as a JSON file.

Voter Data Format

Have a look at the sample voter data provided in
election.js. You will notice that the voters are stored as an array of objects,
and that their voting card is an array of integers. Each integer in the votingCard array represents a
candidate id where each ID has double the weight of the ID on its right.

So for example, if my votingCard array is [1,3,2] I cast 1 vote for candidate 1, I cast 0.5 votes for
candidate 3 and 0.025 votes for candidate 2.

Candidate Data Format

Now look at the sample candidate data. Like the voter data, each candidate is stored as an object
but with some different properties. You should also notice that unlike the voter data which is stored as
an array of objects, the candidate data is stored as an object containing objects. Each object
key represents the ID of the candidate. For example the candidate Tamara Faiza has candidate ID 1.

The numVotes property in each candidate object represents the number of votes that candidate received in the election.
When a new instance of a candidate is created, their numVotes property should always be 0.


Part 1

Exercise 1

Candidates should also be able to vote in the election, however right now the format of candidates isn’t such
that we can just concatenate it onto the votingPopulation array.

Write a function candidatesObjToArray which takes
the candidates object as input, and returns an array of candidates which can be joined onto votingPopulation.

Hint: You might find the map function useful.

Exercise 2

Before we worry about how to calculate the election results, we need to introduce some
definition of an invalid voting card. Right now we regard a voting card as invalid if it
contains more than two votes, or contains multiple votes for the same candidate.

Write a function filterInvalidVoters which
removes any voters who have voted for more than 2 people, or have voted for the same person twice.
This function should input the allVoters array, and return an array containing only valid voters.

Exercise 3

Right now all candidates have numVotes set to 0. Write a function runElection which takes the votingPopulation and
candidates as arguments. The function should change the numVotes property of each candidate based on the voting cards
of the voters, and return a candidates object with each candidate having an updated numVotes value.

Exercise 4

Write a function getWinner which takes the updated candidates object as input, and returns the candidate with the most votes if there is no draw. If there
is a draw, the function should return null.

Exercise 5

Write a function printWinnerMessage whose input is the winner previously calculated by getWinner. This function should print “The election was a draw” if a draw occurred,
otherwise it should print a message including the winner’s name and how many votes he/she received.

Exercise 6

You have permission from the government to change people’s voting cards
because the real election hasn’t occurred yet.

If the previous 5 exercises were completed correctly, you should see a message saying that Tamara Faiza has won the election with 3.5 votes. Change
Nour al-Din’s voting card from [4,1] to [4,3] and you should notice that a draw has occurred.


Part 2

This part builds upon the functions you designed in the previous part. You will change your election system to use classes instead of being a loose
set of functions and objects, however the functionality of the voting system should be the same.

The javascript code for this part should be written in election-part2.js.

Exercise 1

Write a class Voter which can be used to create a new voter object. As before, a voter object should have variables for name, age and votingCard.
After creating the class, use the new keyword to initialise all of the voters in the votingPopulation array. For example, Jane Finnegan should be
initialised as new Voter('Jane Finnegan', 19, [1,3]).

Exercise 2

Write a class Candidate which extends voter. Since candidates are voters, the candidate object should also have variables for name, age and votingCard.
However a candidate has some extended properties: variables storing the party he/she belongs to and the number of votes received.

After creating the class, use the new keyword to initialise all of the candidates in the candidates object. For example, Tamara Faiza should be
initialised as new Candidate('Tamara Faiza', 46, 'Pizza Party', [1,1]).

Hint: Recall the extends keyword and super function from week 11.

Exercise 3

Write a class Election which models the election. An election is performed by a group of voters and a group of candidates, so the Election class
should input and store an array of valid voters and an array of candidates, with the people in each array being the same as in part 1. The class should also
have a winner variable used to store the winner.

The Election class should also contain three functions: runElection(), getWinner() and printWinnerMessage(). The runElection() function should act the same way as in part 1,
this time altering the voting cards of the candidates class variable. The function getWinner() should also be as in part 1, this time setting the winner
class variable after the winner is calculated. printWinnerMessage() should print a message as before including who won, and how many votes he/she received.

An election should be initialised as let election = new Election(validVoters, candidates);

Exercise 4

Design and write a user interface in HTML that allows users to visit index.html and view the list of voters and candidates. Users should be able to
press a “Run Election” button, which runs the election and prints the winner message on the page.

Stretch goals

In the index.html page, include an input system that allows users to add and remove voters and candidates.


Part 3

The day of the election has come, but the turnout was very low. A json object containing 200 voters and 10 candidates has been provided to you
through the endpoint at http://www.mocky.io/v2/5a55224b2d000088425b1ed8

This part of your assignment involves linking this data up with the work you have already done.

Exercise 1

Look at the json object provided at the beginning of part 3, and make sure you understand the structure of the data.

There are two arrays in this object, one called "candidates" and one called "voters". These arrays contain objects representing candidates
and voters similar to those that you encountered in part 1.

Note in particular that "candidates" is an array of objects, not an object of objects like in your implementation. Each candidate object in this array
has an attribute id, which corresponds to the object keys in the candidates object used in parts 1 and 2.

Exercise 2

Write a function fetchElectionData which fetches the json data provided to you. You should print the data to make sure that your fetch
function works.

Exercise 3

Put your fetchElectionData function in election-part2.js. After the data has been fetched, change your votingPopulation array to be an
array of Voter objects and your candidates object to be composed of Candidate objects. This involves using the new Voter and new Candidate
declarations just like part 2, but this time there should be 200 voters and 10 candidates.

Note again that candidates is given as an array, but your code works with candidates as an object. You will need to make the appropriate conversion here.

Exercise 4

Run your code with the new data you should find the the winner is Eli Wang, with 26.5 votes.

First Timers πŸ”—

First Timers: Open Source

What is Open Source?Open Source Software (OSS) means anyone can look at the "source code", use it, and change it. It's a way of sharing software that allows people to collaborate and build on each other's work. OSS is a great way to learn how to code, because you can see how other people have solved problems. You can also contribute to OSS projects, which is a smart way to get experience and build your portfolio.
Is everything Open Source?No. There's plenty of software that isn't Open Source. For example, you can see the source code for Android, but you can't see the source code for iOS.
Does Open Source mean free?

No.

OSS is licensed, which means that you can use it, but you can’t use it in a way that breaks the license. Our Syllabus is CC-BY-SA, which means other schools can (and do) copy the content and use it in their own courses, but they can’t sell it and they have to say where the content came from.

You do have to check the rules before using Open Source software in commercial projects. (Most Open Source software is licensed under the MIT license, which allows commercial use.)

Almost everything you use in your daily life as a developer is Open Source.

The gang’s all here:

Every major tech company develops Open Source projects. They’re all here on GitHub. Most major governments have OSS too. Here’s the UK government on Github.

Here’s the source for React and here’s Node. Here’s the source for the engine that implements JavaScript inside Chrome.

Here’s the source for MDN that we make you look up all the time. And for Visual Studio Code, the editor you’re using right now.

Here’s the source code for the Linux operating system: https://github.com/torvalds/linux

Notice how that’s someone’s personal GitHub account? That’s because Linux started out as a personal project; it was made by that person, Linus Torvalds. He’s right here on Github too. This is where tech lives. And you are a part of it now. You can contribute to it. You can make it better.

You can make it yours.

This is the power and the opportunity of Open Source. You don’t actually need credentials, or experience or a fancy education or a job to participate in Open Source. Your code is what is evaluated in this world. If your Pull Request is clear and useful enough to others, it will be merged. If it’s not, it won’t.

OSS isn’t a perfect world of fairness and impartiality - it’s still made by imperfect human beans - but it’s an open world, and this opportunity is powerful.

You don't have to be Linus Torvalds

You don’t have to invent Linux to contribute to OSS. In fact, the reason OSS is so powerful is that it is developed by millions of people, each doing a small part. We are more like bees, busying ourselves with our own little tasks, but together we make something beautiful.

Let’s go on an adventure. Let’s find some Open Source projects to contribute to.

Learning Objectives

  • Define Open Source
  • Fork two Open Source projects
  • Contribute to an Open Source project

Requirements

Step 1: Contribute to a OSS project

This is a OSS Project! You can contribute to it by following these steps:

  1. Fork this repository
  2. Create a branch called add-yournamehere where yournamehere is your own name
  3. Add your name to the list of contributors
  4. Commit your changes
  5. Push your changes to your fork
  6. Open a Pull Request
  7. Meet the requirements of the project, as defined by the maintainer
  8. Have your Pull Request merged
Step 2: Contribute to a non-CYF OSS project
  1. Find an Open Source project that you can make a useful contribution to
  2. A good place to start is First Timers Only
  3. Fork the project and make a contribution. It might be documentation, it might be code, it might be a bug fix, it might be a feature request. It doesn’t matter. Just make a useful contribution.
  4. Remember, you are a developer. You can contribute to any project, not just CYF projects. Represent us with honour.

Acceptance Criteria

  • I have forked this repository
  • I have created a branch called add-yournamehere where yournamehere is your name
  • I have added my name to the list of contributors
  • I have committed my changes
  • I have pushed my changes to my fork
  • I have opened a Pull Request from my branch on my fork to this repository’s main branch
  • I have met the requirements of the project, as defined by the maintainer

Resources

Github Activity πŸ”—

Github Activity Project

Let’s play with grabbing some data from an API and displaying it on a website. We will be using the the Fetch API to make requests to the Github Search API and the Web Components API to display the data we get back. Let’s go!

Learning Objectives

  • Explain how components are used in web development
  • Adapt an existing web component to show your own data
  • Extend this web component to present more data from the Github Search API
  • Create a new web component that presents data from the Github Search API

Requirements, Steps, and Acceptance Criteria

  1. Open the index.html file in your browser and you should see a grid of badges showing pull requests to the Syllabus repo. This grid is a web component that is defined in the pull-badges.js file. If you’ve already done the Codewars API project, this will look very familiar.

  2. Find the js module in the index.html file that links pull-badges.js. This module defines a new HTML element called <pull-badges>, which you can now use just like any other HTML element. Notice how we can select this and style it with CSS like any other HTML element.

  3. Open the pull-badges.js file. The list of badges is defined as a class that extends the HTMLElement class. The connectedCallback method is called when the page loads. This callback is where we (a) make the request to the Github Search API and then (b) render the data we get back.

  4. Change the repo variable in the pull-badges.js file to a different repo on the CodeYourFuture org. What about 1000-Paper-Cranes ? Or what about this repo?

  5. Look at the API directly in your browser. It’s just a URL - you can look at it. (Install a JSON viewer extension for your browser if you don’t have one already. This will make it easier to read the data.)

  6. Now try adding some more data to the badges. There are lots of other possible data we could display in the badge. Look through the Github Search API docs to help you. Maybe you will decide to break this component down into a badge component and a list component.

  7. Now try creating a new web component that displays some data from a Github API. There are absolutely loads of Github APIs you can play with. (Some require authentication but many are public.) Use the pull-badges.js file as a template for how to define a web component. You can use the index.html file to test your new component. (You could use this component in your portfolio website.)

Remember: keep it simple!

You don’t need to make a full web app. Just make a web component that displays some data from a GitHub API. Explore and get creative. If your component gets complicated, break it down into smaller components and compose them on the page, just as you would do with any other HTML elements.

Acceptance Criteria

  • I have adapted an existing web component to show my own data
  • I have extended this web component to present more data from the Github Search API
  • I have created a new web component that presents data from the Github Search API in my own way
  • I have tested my page with Lighthouse and my Accessibility score is 100
  • I have opened a pull request with my changes to this repo
  • I have explained how components are used in web development, in my own words, in my pull request message

Resources

Fetch APIFetch API is a way for computer programs (like websites) to talk to each other and share information.

Think of Fetch as your new puppy. Send fetch to an API and tell it to fetch you some data. Fetch! Then await your response. Fetch will dash back to you, panting, with the data you requested, or an error if something went wrong. This is your response. Stuff that response into a variable and do whatever you want with it.

=> https://developer.mozilla.org/en-US/docs/Web/API/fetch

This is how your Pull Requests are tracked automatically by CYF. We use the Fetch API to make requests to the Github API and then we record your pull requests against a list of repos in the trainee tracker. You could make your own tracker if you wanted to!

Web Component

What is a web component?

If you want HTML to do something that it doesn’t do by default, you can write your own custom HTML element. This is called a web component.

…What is a component?

A component is a reusable, self-contained piece of code. Components are like lego blocks you can build websites with. Most websites are made by “composing” components in this way.

Are all websites built with web components?

Nope! React components are written with React, Twig components are written with Twig, etc. Components are not a specific technology, they are a concept. Everywhere in programming we look to break down our code into small, reusable pieces. Web components are a way to do this with HTML.

Do I need to use fetch to use web components?

Not at all.

Web components are a way to define your own HTML elements. That element does not need to dynamically load data. Fetch is a way to make requests to an API. We happen to be learning fetch and web components together but they are not dependent on each other.

JS Slideshow πŸ”—

Challenge: “Image Carousel”

Challenge Overview

Make a website which allows the user to navigate a set of images (first manually, then with an auto-playing slideshow).

Try this live demo!

Level 1 Challenge

Make forward and back buttons to move manually in that direction through a list of at least 4 images.

(e.g. When the user presses forward once, the display should move ONCE to the next image.)

You can use any images.

You can store the images within your app or you can use links to images hosted elsewhere (“hotlinking”).

Unsplash is a good source of images for this challenge.

Level 1 challenge screenshot example.

πŸ–ΌοΈ

Level 2 Challenge

Make auto-forward and auto-back buttons to automatically move in that direction through the list of images.

Here’s a screenshot example from a completed level 2 challenge.

πŸ–ΌοΈ

Try to finish the rest by yourself

If you want a harder challenge, don’t read the rest of this document but instead try to build the app by yourself.

If you want hints, then you will find some below.

Suggested approach

Here’s one approach you might take to building this app.

Task: Design your layout on paper

Design your layout on paper. Keep it very simple - this is a JavaScript challenge, not a CSS challenge.

Use a layout that will be ok on a phone (but don’t spend time on responsive design).

Keep this drawing around for reference later.

Task: Convert your layout to HTML

Convert the drawing to HTML (on codepen or elsewhere) and check the buttons appear correctly.

DON’T add any CSS or extra markup to make it look good just now. That will only make it more difficult for you to think about your app during development.

Task: Make the buttons work

Make your buttons work to navigate forwards and backwards, manually.

Task: more buttons - automated slideshow

Add the following buttons:

  • auto-forward
  • stop
  • auto-backwards

These should allow automatic navigation through the images, say every 5 seconds.

End of basic challenge!

Congratulations, you’ve finished the basics!

  • Make sure you can access it and play with it on a smartphone!
  • Celebrate!

Extra Task for Slideshow

Optional: Add UI for delay time

Add UI so that the user can specify how long to wait between images.

Advanced Challenge: Make it look good

Now is a good time to make it look good with CSS, colour, typography, images, and creativity. Maybe you could ask someone to collaborate with you on those aspects.

Mailing List REST API πŸ”—

Mailing List REST API

Credit: This challenge was created by Techtonica. You can find the original on the Techtonica Curriculum.

Previous Knowledge & Difficulty

To complete this challenge you should be able to

  • Create a Node Application
  • Use Express to setup endpoints
  • Understand what a GET & PUT Request are and how to use them using Fetch

This challenge is rated at Easy to Medium.

Mailing List REST API

Tools

You should create an Express app. All of this can be in-memory, no database or file storage needed.

Data

The data consists of mailing lists which have a name and an array of member email addresses.

{
  "name": "staff",
  "members": ["talea@techtonica.org", "michelle@techtonica.org"]
}

Routes

Index

Route

/lists - fetch all the existing list names

Response

  • 200 with a JSON body of all the existing list names
  • 200 and empty array if none exist (not a 404)

Response Body

["staff", "cohort-h1-2020"]

Example Express Code

const lists = new Map();
// see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map

// add some fake data

app.get("/lists", (req, res) => {
  const listsArray = Array.from(lists.keys()); // Why is this like this? Try it out in your console.
  res.send(listsArray);
});

GET single list

Route

/lists/:name - get list by name, e.g. /lists/staff

Response

  • 200 with a JSON body (name and member emails) of the given list
  • 404 if not found

Response Body

{
  "name": "staff",
  "members": ["talea@techtonica.org", "michelle@techtonica.org"]
}

While the frontend code is correct, the backend is not set up and will error (specifically POST, PUT and DELETE). Do not worry if you can not make it work, please follow along with the code and make sure you understand what is going on. The goal of this exercise is for you to understand how to set up routes so don’t worry too much about the logic yet, we will get to that in future lessons.

DELETE single list

Route

/lists/:name - delete list by name

Response
  • 200 if successfully deleted
  • 404 if not found to delete

Response Body

None needed

PUT - update single list

Path

/lists/:name - add or update a list with the given name

Request Body

{
  "name": "my-new-list",
  "members": ["me@me.com"]
}

Response

  • 200 if it updated a list that already existed
  • 201 if it created a new list

Response Body

None

Stretch 1

What if the name in the path doesn’t match the one in JSON body?? Sounds like an error case to me. Detect this case and pick an appropriate status code. (hint: if the client did something wrong in the request, it’ll be 4xx)

Testing

Use Postman to test retrieving, saving, and deleting mailing lists using your API.

Stretch 2

Some would say the more REST-ful way to manage the members of the list is to make them into a resource.

After creating your pull request in this coursework repo, try this challenge!

  • GET /lists/:name/members => return array of emails only for a list
  • PUT /lists/:name/members/:email => make the supplies email a member of the list
  • DELETE /lists/:name/members/:email => remove the supplied email as a member of the list

Sidebar PUT vs. POST

API’s often use POST and PUT for updates. They have slightly different meanings. This side-by-side comparison can be helpful but don’t get too hung up on that at this stage.

  • POST /lists/:name/members with a body containing an email will add it to the list, even if it’s already there

P5 Minimal πŸ”—

(Hello! Remember, once you’ve forked this project, this file is YOURS to delete or re-write as you like!)

A minimal starting template for a p5.js “sketch”, for CYF students

What is this?

This is a minimal p5js project for CYF students who have finished the fantastic Khan Academy intro to js: drawing and anim course.

It’s just a .html file and a .js file.

What can I do with it?

You can fork this repo to start working on your own p5.js projects.

Perhaps use it to migrate some of your favourites from your Khan Academy work (and give them their own home by deploying on netlify or github pages).

What does it look like when it runs?

To start with, it will look like this: https://codeyourfuture.github.io/p5js-minimal/

Make it cooler!

My khan academy (processing.js) code doesn’t work in p5.js!

Don’t panic, almost all of your code will work fine.

See this migration guide

Record a Goose πŸ”—

Record a goose sighting

Go to the ‘Record a goose sighting’ exercise

This is a fictional service, to help you record any sightings of geese (geese are awesome). It’s using the GOV.UK Design system, which are WCAG 2.1 AA compliant, and benefits from hundreds of hours of work and testing. However, even if you’re using a Design System, stuff can still go wrong…

There are places where the Design System is misused, misimplemented or misunderstood. This has caused accessibility issues, which range across code, design and content - because accessibility issues can be introduced by all of these disciplines. As such, anyone is welcome to have a go and use this as an exercise!

How to use this

The task is to find as many of the accessibility issues in this site as you can in ~20 minutes.

There is a worksheet, and there is also a list of answers - but give it the full 20 minutes before you look at the answers first, if you’re working through this alone!

If you are running this as a group workshop, there is an answerless ‘Record a goose sighting’ exercise, that you can use with attendees. This prevents them from finding answers before you’re ready to go through them!

What testing tools to use

I would recommend working through the site in the following order:

  • Can you access everything by pressing the tab key?
  • Does WAVE show any errors, or highlight any issues with the HTML structure?
  • Does the colour contrast tab on WAVE throw up any errors?

Government Digital Services have recently published how to conduct a basic accessibility audit, which is worth a look at too.

Testing like this is a good way to identify basic accessibility issues. It would not replace an audit against WCAG 2.1 to level AA, and its ~50 criteria. Why still do it? These are tests that are quick to run, and it’s easier to fix accessibility issues at the start, rather than the end.

How to run locally

This is built using the GOV.UK Prototype Kit.

To run it locally, clone it down, run npm install and then npm start. It’ll then tell you a port to go to in the browser.

Alternatively run it via docker & docker-compose

Depends on docker install and docker-compose install

  1. docker-compose build
  2. docker-compose up

Or get a bash console where you can run npm cmds via the built container (ensure step 1 above is done)
docker-compose run --rm --service-ports --entrypoint="bash" goose

Run the tests via docker
docker-compose run --rm --entrypoint="npm run test" goose

Suggesting changes

Feedback is welcome. Either submit an issue, or open a PR.

Resources for further learning

Any other suggestions, free free to add them!

Other versions of the exercise

This version is forked (and revived) from the MoJ archived repo. Other forks:

SASS in React πŸ”—

Getting Started with CYF SASS in React

Deployed here: https://cyf-sass-in-react.netlify.app/

This project was bootstrapped with Create React App.

It has minimal changes from the defaults, just one extra package: “sass”, and engines.

This is a front end sample, so it doesn’t have a database.
It’s just using mock JSON to populate the view, from data/cards.json

It is extensively commented. Go through the /theme directory to look at the core pieces:

  • type
  • colours
  • spacing
  • utilities

Then look at the component scss.

There are suggestions for improvements and iterations. How can you develop it further?

Available Scripts

In the project directory, you can run:

npm start

Runs the app in the development mode.
Open http://localhost:3000 to view it in your browser.

The page will reload when you make changes.
You may also see any lint errors in the console.

npm test

Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

npm run build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.

npm run eject

Note: this is a one-way operation. Once you eject, you can’t go back!

If you aren’t satisfied with the build tool and configuration choices, you can eject at any time. This command will remove the single build dependency from your project.

Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except eject will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own.

You don’t have to ever use eject. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it.

Learn More

You can learn more in the Create React App documentation.

To learn React, check out the React documentation.

Code Splitting

This section has moved here: https://facebook.github.io/create-react-app/docs/code-splitting

Analyzing the Bundle Size

This section has moved here: https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size

Making a Progressive Web App

This section has moved here: https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app

Advanced Configuration

This section has moved here: https://facebook.github.io/create-react-app/docs/advanced-configuration

Deployment

This section has moved here: https://facebook.github.io/create-react-app/docs/deployment

npm run build fails to minify

This section has moved here: https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify

Skills Review Pull Requests πŸ”—

Review pull requests

Collaborate and work together on GitHub.

Welcome

All great projects start with collaboration. Pull requests are the foundation of teamwork on GitHub β€” and pull request reviews give you the ability to work together and discuss changes specific to a pull request by commenting, requesting changes, or approving.

  • Who is this for: Developers, new GitHub users, users new to Git, students, managers, teams.
  • What you’ll learn: When and how to request a review; how to provide a review of someone else’s pull request.
  • What you’ll build: We’ll be reviewing a pull request for a simple game.
  • Prerequisites: We assume you are familiar with creating branches, commits, and pull requestsβ€”you can learn this in our Introduction to GitHub course.
  • How long: This course is five steps long and takes less than 30 minutes to complete.

How to start this course

  1. Right-click Start course and open the link in a new tab.

    
          start-course
  2. In the new tab, follow the prompts to create a new repository.
    • For owner, choose your personal account or an organization to host the repository.
    • We recommend creating a public repositoryβ€”private repositories will use Actions minutes.
      
          Create a new repository
  3. After your new repository is created, wait about 20 seconds, then refresh the page. Follow the step-by-step instructions in the new repository’s README.

Step 1: Open a pull request

Welcome to “Review pull requests”! :wave:

Let’s get started by opening a pull request.

What is a pull request?: Collaboration happens on a pull request. The pull request shows the changes in your branch to other people. This pull request is going to keep the changes you just made on your branch and propose applying them to the main branch.

:keyboard: Activity: Create a pull request

  1. Click on the Pull requests tab in your repository.
  2. Click New pull request.
  3. In the base: dropdown, make sure main is selected.
  4. Select the compare: dropdown, and click update-branch.
  5. Click Create pull request.
  6. Enter a title for your pull request: Update the game over message.
  7. Enter a description for your pull request: Update the game over message so people know how to play again!
  8. Click Create pull request.

Next, wait about 20 seconds for actions to run, then refresh this course’s README (the one you’re following instructions from) and a GitHub Action will automatically close this step and open the next one.

Step 2: Assign yourself

Great job opening that pull request! :wave:

What is a pull request review?: Reviewing a pull request is an opportunity to examine another contributor’s changes and give them feedback. It’s an awesome opportunity to learn more about how the project works and how others solve problems.

The best way to get a review is to ask for one. On GitHub, you can ask someone to review a pull request by assigning them as a reviewer or assignee. If you are not ready for review, consider creating a draft pull request instead.

:keyboard: Activity: Assign yourself

  1. Open the pull request you just created.
  2. Under Assignees on the right side of the screen, add yourself.

Because you created the pull request, you can’t assign yourself as a reviewer, but feel free to assign a friend as a reviewer instead to see how it works :smile:

Next, wait about 20 seconds for actions to run, then refresh this course’s README (the one you’re following instructions from) and a GitHub Action will automatically close this step and open the next one.

Step 3: Leave a review

You assigned yourself! :tada:

Pull request reviews ensure quality and maintain momentum of changes to your project.

When reviewing a pull request:

  1. Review the title and body of the pull request, and possibly any associated issue, to understand the intended change.
  2. Review the diff, the comparison of the proposed code, in the context of the whole project.
  3. For most things, try out the proposed change. Check if the actual change matches the intention. Find the repository’s contributing guide to find out how to review the changes.

In your review comments:

  • Identify potential issues, risks, and limitations.
  • Suggest changes and improvements.
  • Share awareness of upcoming changes that the pull request doesn’t account for.
  • Ask questions to verify shared understanding.
  • Highlight what the author did well and should keep doing.
  • Prioritize the most important feedback.
  • Be concise and provide meaningful detail.
  • Treat the pull request author with kindness and empathy.

When an approval or request for changes is not yet needed, consider using comments. An approval lets the author know you believe the pull request is safe to merge. Requesting changes lets the author know you believe the pull request is not ready to merge.

:keyboard: Activity: Leave a review

  1. On the pull request, click Files changed.
  2. Click Review changes.
  3. Add a comment with your initial thoughts on the pull request.
  4. Select comment. You won’t be able to approve or request changes to your own pull request.
  5. Click Submit review.

Next, wait about 20 seconds for actions to run, then refresh this course’s README (the one you’re following instructions from) and a GitHub Action will automatically close this step and open the next one.

Step 4: Suggest changes

Nice work reviewing that pull request :sparkles:

Now that you have explored the different ways you can review a pull request it is time to learn how to use suggest changes.

What is suggest changes?: This feature enables you to recommend a change to a pull request that the author can commit with the push of a button.

:keyboard: Activity: Suggest changes

  1. On the pull request, click Files changed.
  2. Find the index.html changes.
  3. Hover your cursor next to the line numbers on the left side of the page.
  4. Click the blue plus icon.
  5. After the comment form appears, click the Add a suggestion button.

    
          add-a-suggestion-button
  6. Edit the suggestion.
  7. Click Add a single comment.

Next, wait about 20 seconds for actions to run, then refresh this course’s README (the one you’re following instructions from) and a GitHub Action will automatically close this step and open the next one.

Step 5: Apply suggested changes

Nicely done suggesting changes! :partying_face:

Now let’s see how easy it is to apply your suggestion.

:keyboard: Activity: Apply suggested changes

  1. Click Commit suggestion.
  2. Type a commit message.
  3. Click Commit changes.

Next, wait about 20 seconds for actions to run, then refresh this course’s README (the one you’re following instructions from) and a GitHub Action will automatically close this step and open the next one.

Step 6: Merge your pull request

Almost there! :heart:

You can now merge your pull request!

:keyboard: Activity: Merge your pull request

  1. Click Merge pull request.
  2. Delete the branch update-game (optional).

Next, wait about 20 seconds for actions to run, then refresh this course’s README (the one you’re following instructions from) and a GitHub Action will automatically close this step and open the next one.

Finish

Congratulations friend, you’ve completed this course!

celebrate

As you continue working on GitHub, remember that high quality reviews improve your projects. If you are new to a repository, inquire about what review practices they have so you can hit the ground running.

Here’s a recap of all the tasks you’ve accomplished in your repository:

  • You learned how to assign pull requests for review.
  • You left a review on a pull request.
  • You suggested changes to a pull request.
  • You applied suggested changes to a pull request.

What’s next?


Get help: Post in our discussion board β€’ Review the GitHub status page

Β© 2022 GitHub β€’ Code of Conduct β€’ CC-BY-4.0 License